C# Class HealthyFood, unity-game-kappakiwi

Inheritance: Item
Mostrar archivo Open project: clee842/unity-game-kappakiwi Class Usage Examples

Public Properties

Property Type Description
apple Sprite[]
banana Sprite[]
bluePresent Sprite[]
carrot Sprite[]
darkGreenPresent Sprite[]
eggplant Sprite[]
greenPresent Sprite[]
orange Sprite[]
orangePresent Sprite[]
pear Sprite[]
pinkPresent Sprite[]
purplePresent Sprite[]
redPresent Sprite[]
tomato Sprite[]
watermelon Sprite[]
yellowPresent Sprite[]

Public Methods

Method Description
OnCollisionEnter2D ( Collision2D col2d ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D col2d ) : void
col2d Collision2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

apple public_oe property

public Sprite[] apple
return Sprite[]

banana public_oe property

public Sprite[] banana
return Sprite[]

bluePresent public_oe property

public Sprite[] bluePresent
return Sprite[]

carrot public_oe property

public Sprite[] carrot
return Sprite[]

darkGreenPresent public_oe property

public Sprite[] darkGreenPresent
return Sprite[]

eggplant public_oe property

public Sprite[] eggplant
return Sprite[]

greenPresent public_oe property

public Sprite[] greenPresent
return Sprite[]

orange public_oe property

public Sprite[] orange
return Sprite[]

orangePresent public_oe property

public Sprite[] orangePresent
return Sprite[]

pear public_oe property

public Sprite[] pear
return Sprite[]

pinkPresent public_oe property

public Sprite[] pinkPresent
return Sprite[]

purplePresent public_oe property

public Sprite[] purplePresent
return Sprite[]

redPresent public_oe property

public Sprite[] redPresent
return Sprite[]

tomato public_oe property

public Sprite[] tomato
return Sprite[]

watermelon public_oe property

public Sprite[] watermelon
return Sprite[]

yellowPresent public_oe property

public Sprite[] yellowPresent
return Sprite[]