C# Class GoGoComponent, UnityDemo

Inheritance: MonoBehaviour
Mostrar archivo Open project: rouchen/UnityDemo Class Usage Examples

Public Properties

Property Type Description
currTime float
endLocalTime float
gogoPlayer GoGoPlayer,
isLastEnableState bool
isLoop bool
isUseLocalTime bool
startLocalTime float

Public Methods

Method Description
Refresh ( ) : void
RefreshLocalTime ( float deltaTime ) : void
SetGoGoPlayer ( GoGoPlayer, player ) : void

Method Details

Refresh() public method

public Refresh ( ) : void
return void

RefreshLocalTime() public method

public RefreshLocalTime ( float deltaTime ) : void
deltaTime float
return void

SetGoGoPlayer() public method

public SetGoGoPlayer ( GoGoPlayer, player ) : void
player GoGoPlayer,
return void

Property Details

currTime public_oe property

public float currTime
return float

endLocalTime public_oe property

public float endLocalTime
return float

gogoPlayer public_oe property

public GoGoPlayer, gogoPlayer
return GoGoPlayer,

isLastEnableState public_oe property

public bool isLastEnableState
return bool

isLoop public_oe property

public bool isLoop
return bool

isUseLocalTime public_oe property

public bool isUseLocalTime
return bool

startLocalTime public_oe property

public float startLocalTime
return float