Method | Description | |
---|---|---|
GetInstance ( Vector3 position = newVector3() ) : Transform | ||
GetPool ( string name ) : GameObjectPool, | ||
ReleaseInstance ( Transform instance ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
InitializeInstance ( Transform instance ) : void |
public GetInstance ( Vector3 position = newVector3() ) : Transform | ||
position | Vector3 | |
return | Transform |
public static GetPool ( string name ) : GameObjectPool, | ||
name | string | |
return | GameObjectPool, |
public ReleaseInstance ( Transform instance ) : void | ||
instance | Transform | |
return | void |