C# Class FieldOfView2, Unity3D

Inheritance: MonoBehaviour
Mostrar archivo Open project: k-lock/Unity3D Class Usage Examples

Public Properties

Property Type Description
FOV_length float
FOV_width float
Hhmm Transform

Protected Properties

Property Type Description
colors Color[]
trias int[]
uvs Vector2[]
verts Vector3[]

Public Methods

Method Description
Awake ( ) : void
MESH_init ( ) : void
OnTriggerEnter ( Collider collider ) : void
OnTriggerExit ( Collider collider ) : void

Private Methods

Method Description
setGreenBack ( ) : IEnumerator

Method Details

Awake() public method

public Awake ( ) : void
return void

MESH_init() public method

public MESH_init ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider collider ) : void
collider Collider
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider collider ) : void
collider Collider
return void

Property Details

FOV_length public_oe property

public float FOV_length
return float

FOV_width public_oe property

public float FOV_width
return float

Hhmm public_oe property

public Transform Hhmm
return Transform

colors protected_oe property

protected Color[] colors
return Color[]

trias protected_oe property

protected int[] trias
return int[]

uvs protected_oe property

protected Vector2[] uvs
return Vector2[]

verts protected_oe property

protected Vector3[] verts
return Vector3[]