Method | Description | |
---|---|---|
EndState ( ) : void | ||
EnterCombatState ( BattleManager, thisCombatPhase, bool canUndo = false, bool canHoverGrid = false ) : System.Collections | ||
UpdateState ( ) : void |
public EnterCombatState ( BattleManager, thisCombatPhase, bool canUndo = false, bool canHoverGrid = false ) : System.Collections | ||
thisCombatPhase | BattleManager, | |
canUndo | bool | |
canHoverGrid | bool | |
return | System.Collections |