Property | Type | Description | |
---|---|---|---|
firstWaypoint | Transform | ||
myEnemy | EnemyRespawn, | ||
type | EnemyType, | ||
waitSeconds | float |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
GetIDied ( ) : bool | ||
Respawn ( ) : void | ||
SetIDied ( bool _b ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
TurnOnOffBoidController ( float waitTime ) : IEnumerator |