C# Class EnemyJoinAttack, SurvivalGame

Inheritance: MonoBehaviour
Mostrar archivo Open project: sea1and/SurvivalGame

Public Properties

Property Type Description
attackDamage int
timeBetweenAttacks float

Public Methods

Method Description
Attack ( ) : void
Awake ( ) : void
OnTriggerEnter ( Collider other ) : void
OnTriggerExit ( Collider other ) : void
Update ( ) : void

Method Details

Attack() public method

public Attack ( ) : void
return void

Awake() public method

public Awake ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider other ) : void
other Collider
return void

Update() public method

public Update ( ) : void
return void

Property Details

attackDamage public_oe property

public int attackDamage
return int

timeBetweenAttacks public_oe property

public float timeBetweenAttacks
return float