C# Class EnemyHuntingDetector, Unity

Inheritance: MonoBehaviour
Mostrar archivo Open project: zackva/Unity

Public Properties

Property Type Description
enemy GameObject
timer float
timerReset bool

Public Methods

Method Description
OnTriggerExit2D ( Collider2D other ) : void
OnTriggerStay2D ( Collider2D other ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerStay2D() public method

public OnTriggerStay2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

enemy public_oe property

public GameObject enemy
return GameObject

timer public_oe property

public float timer
return float

timerReset public_oe property

public bool timerReset
return bool