C# Class CrowdControllable, Castle-Bashers

Inheritance: MonoBehaviour
Mostrar archivo Open project: DevelopersGuild/Castle-Bashers Class Usage Examples

Public Properties

Property Type Description
PolyEffect GameObject
canPoly bool
canSilence bool
canSlow bool
canSnare bool
canStun bool
effectOffset Vector3
floatText GameObject
silenceEffect GameObject
slowEffect GameObject
snareEffect GameObject
stunEffect GameObject

Public Methods

Method Description
Start ( ) : void
Update ( ) : void
addSilence ( float duration ) : void
addSlow ( float value, float duration ) : void
addSnare ( float duration ) : void
addStun ( float duration ) : void
getSilence ( ) : bool
getSlow ( ) : float
getSnare ( ) : bool
getStun ( ) : bool
removeSilences ( ) : void
removeSlows ( ) : void
removeSnares ( ) : void
removeStuns ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

addSilence() public method

public addSilence ( float duration ) : void
duration float
return void

addSlow() public method

public addSlow ( float value, float duration ) : void
value float
duration float
return void

addSnare() public method

public addSnare ( float duration ) : void
duration float
return void

addStun() public method

public addStun ( float duration ) : void
duration float
return void

getSilence() public method

public getSilence ( ) : bool
return bool

getSlow() public method

public getSlow ( ) : float
return float

getSnare() public method

public getSnare ( ) : bool
return bool

getStun() public method

public getStun ( ) : bool
return bool

removeSilences() public method

public removeSilences ( ) : void
return void

removeSlows() public method

public removeSlows ( ) : void
return void

removeSnares() public method

public removeSnares ( ) : void
return void

removeStuns() public method

public removeStuns ( ) : void
return void

Property Details

PolyEffect public_oe property

public GameObject PolyEffect
return GameObject

canPoly public_oe property

public bool canPoly
return bool

canSilence public_oe property

public bool canSilence
return bool

canSlow public_oe property

public bool canSlow
return bool

canSnare public_oe property

public bool canSnare
return bool

canStun public_oe property

public bool canStun
return bool

effectOffset public_oe property

public Vector3 effectOffset
return Vector3

floatText public_oe property

public GameObject floatText
return GameObject

silenceEffect public_oe property

public GameObject silenceEffect
return GameObject

slowEffect public_oe property

public GameObject slowEffect
return GameObject

snareEffect public_oe property

public GameObject snareEffect
return GameObject

stunEffect public_oe property

public GameObject stunEffect
return GameObject