Method | Description | |
---|---|---|
collides ( SpriteCollider, a, SpriteCollider, b ) : bool | ||
isCollision ( ) : bool |
Method | Description | |
---|---|---|
Collision2D ( SpriteCollider, a, SpriteCollider, b ) : System.Collections | ||
checkCollsion ( ) : void | ||
getBitArray ( Bounds2D, section, |
||
getBits ( ) : void | ||
perPixelCollision ( ) : bool | ||
texturesOverlap ( ) : bool |
public static collides ( SpriteCollider, a, SpriteCollider, b ) : bool | ||
a | SpriteCollider, | |
b | SpriteCollider, | |
return | bool |