C# Class CameraStreamer, ThreeDWorld

Inheritance: MonoBehaviour
Mostrar archivo Open project: dicarlolab/ThreeDWorld Class Usage Examples

Public Properties

Property Type Description
fileIndex int
preferredImageFormat string
shaderCam Camera
targetCam Camera
testImage UnityEngine.UI.RawImage

Public Methods

Method Description
CaptureCoroutine ( ) : IEnumerator
RequestCaptures ( CaptureRequest newRequest ) : void
SaveOutImages ( byte imageData, int shaderIndex ) : string
SaveOutImages ( CaptureRequest completedRequest ) : void

Private Methods

Method Description
EncodeBMP ( CapturedImage &imgData, Texture2D textureSrc, int width, int height ) : void
OnDisable ( ) : void
ProcessCaptureRequest ( CaptureRequest request ) : void
Start ( ) : void
TakeSnapshotNow ( Shader targetShader ) : CapturedImage
TakeSnapshotNow ( Shader targetShader, string outputFormat = "use_preferred_output_format" ) : CapturedImage
Update ( ) : void
UpdateBMPHeader ( UInt32 dimX, UInt32 dimY ) : void

Method Details

CaptureCoroutine() public method

public CaptureCoroutine ( ) : IEnumerator
return IEnumerator

RequestCaptures() public method

public RequestCaptures ( CaptureRequest newRequest ) : void
newRequest CaptureRequest
return void

SaveOutImages() public static method

public static SaveOutImages ( byte imageData, int shaderIndex ) : string
imageData byte
shaderIndex int
return string

SaveOutImages() public static method

public static SaveOutImages ( CaptureRequest completedRequest ) : void
completedRequest CaptureRequest
return void

Property Details

fileIndex public_oe static_oe property

public static int fileIndex
return int

preferredImageFormat public_oe static_oe property

public static string preferredImageFormat
return string

shaderCam public_oe property

public Camera shaderCam
return Camera

targetCam public_oe property

public Camera targetCam
return Camera

testImage public_oe property

public RawImage,UnityEngine.UI testImage
return UnityEngine.UI.RawImage