Property | Type | Description | |
---|---|---|---|
burnedVisualEffect | GameObject | ||
damagePerTurn | int | ||
numTurns | int |
Method | Description | |
---|---|---|
Burned ( int _damagePerTurn, Section, s, int turns ) : System.Collections | ||
Construct ( ) : void | ||
Destruct ( ) : void | ||
EndTurnEffect ( ) : void | ||
GetInfo ( ) : string |
public Burned ( int _damagePerTurn, Section, s, int turns ) : System.Collections | ||
_damagePerTurn | int | |
s | Section, | |
turns | int | |
return | System.Collections |