Property | Type | Description | |
---|---|---|---|
actionName | string | ||
agent | TileAgent, | ||
animInfo | AgentAnimController.AnimationInfo, | ||
blightGiven | float | ||
blightRequired | float | ||
canBlock | bool | ||
canCounter | bool | ||
checkDistance | int | ||
checkThroughOccupied | bool | ||
damage | float | ||
disabledColor | Color | ||
highlightedColor | Color | ||
includeSelf | bool | ||
normalColor | Color | ||
pressedColor | Color | ||
tileCheckFlags | TileCheckFlags | ||
waitTimeAfterHit | float |
Property | Type | Description | |
---|---|---|---|
targetPrecision | float |
Method | Description | |
---|---|---|
CheckTiles ( ) : List |
||
DoAction ( ) : bool | ||
Init ( ) : void |
Method | Description | |
---|---|---|
ActionSuccess ( ) : bool |
public AgentAnimController.AnimationInfo, animInfo | ||
return | AgentAnimController.AnimationInfo, |