Property | Type | Description | |
---|---|---|---|
aenur | GameObject | ||
spawnPoints | GameObject[] |
Method | Description | |
---|---|---|
OnTriggerEnter ( Collider other ) : void | ||
OnTriggerExit ( Collider other ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
calculateSpawnChance ( int numPlayers ) : void |
public OnTriggerEnter ( Collider other ) : void | ||
other | Collider | |
return | void |
public OnTriggerExit ( Collider other ) : void | ||
other | Collider | |
return | void |
public calculateSpawnChance ( int numPlayers ) : void | ||
numPlayers | int | |
return | void |