Name | Description |
---|---|
AddPlayerMessage | This is passed to handler funtions registered for the AddPlayer built-in message. |
AnimationMessage | |
AnimationParametersMessage | |
AnimationTriggerMessage | |
CRCMessage | |
CRCMessageEntry | |
ClientAuthorityMessage | |
EmptyMessage | A utility class to send a network message with no contents. |
ErrorMessage | This is passed to handler functions registered for the SYSTEM_ERROR built-in message. |
IntegerMessage | A utility class to send simple network messages that only contain an integer. |
LobbyReadyToBeginMessage | |
ObjectDestroyMessage | |
ObjectSpawnFinishedMessage | |
ObjectSpawnMessage | |
ObjectSpawnSceneMessage | |
OverrideTransformMessage | |
PeerAuthorityMessage | Information about a change in authority of a non-player in the same network game. |
PeerInfoMessage | Information about another participant in the same network game. |
PeerInfoPlayer | |
PeerListMessage | Internal UNET message for sending information about network peers to clients. |
ReconnectMessage | This network message is used when a client reconnect to the new host of a game. |
RemovePlayerMessage | This is passed to handler funtions registered for the SYSTEM_REMOVE_PLAYER built-in message. |
StringMessage |