C# (CSharp) EtherDuels.Game Namespace

Nested Namespaces

EtherDuels.Game.Model
EtherDuels.Game.View

Classes

Name Description
GameAssets The GameAssets class contains all assets needed for the game itself. It is a singleton, meaning there can only be one instance of this class.
GameController The GameController is responsible for the communication between the GameModel and its GameView. It creates new worlds and its views via a GameBuilder and can remove and add objects to them. It also observes whether a game has ended or was paused and informs its GameHandler if necessary.
SimpleGameBuilder Build a new game with a predefined level.