C# (CSharp) Axiom.Animating Namespace

Classes

Name Description
Animation An animation sequence.
AnimationTrack A 'track' in an animation sequence, ie a sequence of keyframes which affect a certain type of object that can be animated.
AttachmentPoint
KeyFrame A key frame in an animation sequence defined by an AnimationTrack.
NodeAnimationTrack
NumericAnimationTrack
NumericKeyFrame Specialised KeyFrame which stores any numeric value.
Pose A pose is a linked set of vertex offsets applying to one set of vertex data.
PoseRef Reference to a pose at a given influence level
Skeleton A collection of Bone objects used to animate a skinned mesh.
TransformKeyFrame Specialised KeyFrame which stores a full transform. The members are public, but any client that assigns to a member instead of using the setter must call Changed()
VertexAnimationTrack
VertexMorphKeyFrame
VertexPoseKeyFrame