C# (CSharp) ARCed.Controls Namespace

Classes

Name Description
AnimationSourceXnaPanel
AnimationXnaPanel
BattleEventPage
BattleTestActorPanel
CharSelectionControl
CheckGroupBox
CollapsibleGroupBox
DatabaseObjectListBox
DoubleBufferedListBox
EfficiencySlot
EquipFixChangedEventArgs Event arguments for used for changing fixed status events
EquipSlot
EquipmentChangedEventArgs Event arguments used for changing equipment events
EventTextBox Control for parsing and displaying RPG.EventCommands formatted and colorized
FontSelector Font selection control that allows selecting of TrueType fonts with size and style settings.
FrameSprite
GraphicsDeviceControl Custom control uses the XNA Framework GraphicsDevice to render onto a Windows Form. Derived classes can override the Initialize and Draw methods to add their own drawing code.
GraphicsDeviceService Helper class responsible for creating and managing the GraphicsDevice. All GraphicsDeviceControl instances share the same GraphicsDeviceService, so even though there can be many controls, there will only ever be a single underlying GraphicsDevice. This implements the standard IGraphicsDeviceService interface, which provides notification events for when the device is reset or disposed.
HighPrecisionTimer Represents the Windows multimedia timer.
IconCache
ImageSelectXnaPanel Control for configuring tileset configurations.
ImageTextComparer
ListViewColumnSorter This class is an implementation of the 'IComparer' interface.
MapEditorXnaPanel
MapSourceSelectorPanel
MultiStateCheckbox Control that provides functionality for user-defined checkbox values and markers
MultiStateCheckedListBox
NoteTextBox
NumberCaseInsensitiveComparer
ParamBox
ParameterEventArgs Arguments used for changing parameters
ParameterMiniChart
Resources
SearchControl
TextBoxButton
TilesetXnaPanel
Time
TimerCaps
TimerStartException The exception that is thrown when a timer fails to start.
TroopXnaPanel