Method | Description | |
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AddNeededNode ( |
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FromNative ( |
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GetContext ( ) : |
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GetGeneralProperty ( string propName, uint size, |
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GetInfo ( ) : |
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GetIntProperty ( string propName ) : System.UInt64 | ||
GetRealProperty ( string propName ) : double | ||
GetStringProperty ( string propName ) : string | ||
IsCapabilitySupported ( string strCapabilityName ) : bool | ||
LockForChanges ( ) : LockHandle | ||
LockedNodeEndChanges ( LockHandle lockHandle ) : void | ||
LockedNodeStartChanges ( LockHandle lockHandle ) : void | ||
RemoveNeededNode ( |
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SetGeneralProperty ( string propName, uint size, |
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SetIntProperty ( string propName, System.UInt64 value ) : void | ||
SetRealProperty ( string propName, double value ) : void | ||
SetStringProperty ( string propName, string value ) : void | ||
UnlockForChanges ( LockHandle lockHandle ) : void |
Method | Description | |
---|---|---|
ProductionNode ( |
public AddNeededNode ( |
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needed | ||
return | void |
public static FromNative ( |
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nodeHandle | ||
return |
public GetGeneralProperty ( string propName, uint size, |
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propName | string | |
size | uint | |
buff | ||
return | void |
public GetIntProperty ( string propName ) : System.UInt64 | ||
propName | string | |
return | System.UInt64 |
public GetRealProperty ( string propName ) : double | ||
propName | string | |
return | double |
public GetStringProperty ( string propName ) : string | ||
propName | string | |
return | string |
public IsCapabilitySupported ( string strCapabilityName ) : bool | ||
strCapabilityName | string | |
return | bool |
public LockedNodeEndChanges ( LockHandle lockHandle ) : void | ||
lockHandle | LockHandle | |
return | void |
public LockedNodeStartChanges ( LockHandle lockHandle ) : void | ||
lockHandle | LockHandle | |
return | void |
public RemoveNeededNode ( |
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needed | ||
return | void |
public SetGeneralProperty ( string propName, uint size, |
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propName | string | |
size | uint | |
buff | ||
return | void |
public SetIntProperty ( string propName, System.UInt64 value ) : void | ||
propName | string | |
value | System.UInt64 | |
return | void |
public SetRealProperty ( string propName, double value ) : void | ||
propName | string | |
value | double | |
return | void |
public SetStringProperty ( string propName, string value ) : void | ||
propName | string | |
value | string | |
return | void |
public UnlockForChanges ( LockHandle lockHandle ) : void | ||
lockHandle | LockHandle | |
return | void |