C# Class ps2ls.Forms.TextureBrowser

Datei anzeigen Open project: psemu/ps2ls Class Usage Examples

Public Methods

Method Description
CreateInstance ( ) : void
DeleteInstance ( ) : void
Refresh ( ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

TextureBrowser ( ) : System
TextureBrowserControl_Load ( object sender, EventArgs e ) : void
applicationIdle ( object sender, EventArgs e ) : void
clearSearchModelsText_Click ( object sender, EventArgs e ) : void
glControl1_KeyDown ( object sender, KeyEventArgs e ) : void
glControl1_MouseEnter ( object sender, EventArgs e ) : void
glControl1_Paint ( object sender, PaintEventArgs e ) : void
glControl1_Resize ( object sender, EventArgs e ) : void
modelsListBox_SelectedIndexChanged ( object sender, EventArgs e ) : void
refreshTexturesListBox ( ) : void
render ( ) : void
renderModeSmoothButton_CheckedChanged ( object sender, EventArgs e ) : void
renderModeWireframeButton_CheckedChanged ( object sender, EventArgs e ) : void
renderModeWireframeButton_Click ( object sender, EventArgs e ) : void
searchModelsText_TextChanged ( object sender, EventArgs e ) : void
searchModelsTimer_Tick ( object sender, EventArgs e ) : void
showAABBButton_Click ( object sender, EventArgs e ) : void
showAutoLODModelsButton_CheckedChanged ( object sender, EventArgs e ) : void
showAxesButton_Click ( object sender, EventArgs e ) : void
showBoundingBoxButton_Click ( object sender, EventArgs e ) : void
showWireframeButton_Click ( object sender, EventArgs e ) : void
snapCameraToModel ( ) : void
toolStripButton1_Click ( object sender, EventArgs e ) : void

Method Details

CreateInstance() public static method

public static CreateInstance ( ) : void
return void

DeleteInstance() public static method

public static DeleteInstance ( ) : void
return void

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

Refresh() public method

public Refresh ( ) : void
return void