C# Class fCraft.MapGeneration.VanillaMapGenState

Inheritance: MapGeneratorState
Datei anzeigen Open project: fragmer/fCraft

Public Methods

Method Description
Generate ( ) : Map

Private Methods

Method Description
Carve ( ) : void
Erode ( ) : void
FloodFill ( int x, int y, int z, Block newBlock ) : void
Grow ( ) : void
GrowTree ( Random treeRand, int startX, int startY, int startZ ) : void
GrowTree ( [ treeRand, int startX, int startY, int startZ ) : void
Index ( int x, int y, int z ) : int
MakeOreVeins ( Block oreTile, int density ) : void
Melt ( ) : void
PlantFlowers ( ) : void
PlantShrooms ( ) : void
PlantTrees ( ) : void
Raise ( ) : void
Soil ( ) : void
VanillaMapGenState ( VanillaMapGenParameters genParams ) : System
VanillaMapGenState ( [ genParams ) : System
Water ( ) : void

Method Details

Generate() public method

public Generate ( ) : Map
return Map