Method | Description | |
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LOSInfo ( |
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LOSTest ( System.Vector3 PositionToTestFrom, System.Vector3 objposition, bool NavRayCast = true, bool searchGridRayCast = false, bool ServerObjectIntersection = true, NavCellFlags Flags = NavCellFlags.None, bool ContinueOnFailures = true ) : bool |
Runs raycasting and intersection tests to validate LOS.
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LOSTest ( System.Vector3 PositionToTestFrom, bool NavRayCast = true, bool searchGridRayCast = false, bool ServerObjectIntersection = true, NavCellFlags Flags = NavCellFlags.None, bool ContinueOnFailures = true ) : bool |
Runs raycasting and intersection tests to validate LOS.
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public LOSTest ( System.Vector3 PositionToTestFrom, System.Vector3 objposition, bool NavRayCast = true, bool searchGridRayCast = false, bool ServerObjectIntersection = true, NavCellFlags Flags = NavCellFlags.None, bool ContinueOnFailures = true ) : bool | ||
PositionToTestFrom | System.Vector3 | |
objposition | System.Vector3 | |
NavRayCast | bool | |
searchGridRayCast | bool | |
ServerObjectIntersection | bool | |
Flags | NavCellFlags | |
ContinueOnFailures | bool | |
return | bool |
public LOSTest ( System.Vector3 PositionToTestFrom, bool NavRayCast = true, bool searchGridRayCast = false, bool ServerObjectIntersection = true, NavCellFlags Flags = NavCellFlags.None, bool ContinueOnFailures = true ) : bool | ||
PositionToTestFrom | System.Vector3 | |
NavRayCast | bool | |
searchGridRayCast | bool | |
ServerObjectIntersection | bool | |
Flags | NavCellFlags | |
ContinueOnFailures | bool | |
return | bool |