Method | Description | |
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AddCard ( int cardId, int owner, CardLocation location ) : void | ||
AddTagCard ( int cardId, int owner, CardLocation location ) : void | ||
Create ( uint seed ) : |
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End ( ) : void | ||
GetNativePtr ( ) : |
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InitPlayers ( int startLp, int startHand, int drawCount ) : void | ||
Process ( ) : int | ||
QueryCard ( int player, int location, int sequence, int flag ) : byte[] | ||
QueryFieldCard ( int player, CardLocation location, int flag, bool useCache ) : byte[] | ||
QueryFieldCount ( int player, CardLocation location ) : int | ||
QueryFieldInfo ( ) : byte[] | ||
SetAnalyzer ( Func |
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SetErrorHandler ( Action |
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SetResponse ( byte resp ) : void | ||
SetResponse ( int resp ) : void | ||
Start ( int options ) : void |
Method | Description | |
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Create ( |
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Dispose ( ) : void | ||
Duel ( |
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HandleMessage ( |
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OnMessage ( |
public AddCard ( int cardId, int owner, CardLocation location ) : void | ||
cardId | int | |
owner | int | |
location | CardLocation | |
return | void |
public AddTagCard ( int cardId, int owner, CardLocation location ) : void | ||
cardId | int | |
owner | int | |
location | CardLocation | |
return | void |
public InitPlayers ( int startLp, int startHand, int drawCount ) : void | ||
startLp | int | |
startHand | int | |
drawCount | int | |
return | void |
public QueryCard ( int player, int location, int sequence, int flag ) : byte[] | ||
player | int | |
location | int | |
sequence | int | |
flag | int | |
return | byte[] |
public QueryFieldCard ( int player, CardLocation location, int flag, bool useCache ) : byte[] | ||
player | int | |
location | CardLocation | |
flag | int | |
useCache | bool | |
return | byte[] |
public QueryFieldCount ( int player, CardLocation location ) : int | ||
player | int | |
location | CardLocation | |
return | int |
public SetErrorHandler ( Action |
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errorHandler | Action |
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return | void |