Method | Description | |
---|---|---|
Apply ( ) : void | ||
ShockwaveEffect ( Vector2 positionOnScreen, float radius, System.TimeSpan duration, float strength = 1, float width = 0.3f ) : System | ||
Update ( Microsoft gameTime ) : void |
public ShockwaveEffect ( Vector2 positionOnScreen, float radius, System.TimeSpan duration, float strength = 1, float width = 0.3f ) : System | ||
positionOnScreen | Vector2 | |
radius | float | |
duration | System.TimeSpan | |
strength | float | |
width | float | |
return | System |