C# Class VMD.VMDFormat

Datei anzeigen Open project: hecomi/StereoAR-for-Unity

Public Properties

Property Type Description
camera_list CameraList
clip_name string
folder string
header Header
light_list LightList
motion_list MotionList
name string
path string
pmd GameObject
self_shadow_list SelfShadowList
skin_list SkinList

Public Methods

Method Description
EntryPathes ( string path ) : void
VMDFormat ( BinaryReader bin, string path, string clip_name )

Method Details

EntryPathes() public method

public EntryPathes ( string path ) : void
path string
return void

VMDFormat() public method

public VMDFormat ( BinaryReader bin, string path, string clip_name )
bin BinaryReader
path string
clip_name string

Property Details

camera_list public_oe property

public CameraList camera_list
return CameraList

clip_name public_oe property

public string clip_name
return string

folder public_oe property

public string folder
return string

header public_oe property

public Header header
return Header

light_list public_oe property

public LightList light_list
return LightList

motion_list public_oe property

public MotionList motion_list
return MotionList

name public_oe property

public string name
return string

path public_oe property

public string path
return string

pmd public_oe property

public GameObject pmd
return GameObject

self_shadow_list public_oe property

public SelfShadowList self_shadow_list
return SelfShadowList

skin_list public_oe property

public SkinList skin_list
return SkinList