C# Class UnityEngine.SocialPlatforms.Impl.UserProfile

Inheritance: IUserProfile
Datei anzeigen Open project: randomize/VimConfig

Protected Properties

Property Type Description
m_ID string
m_Image UnityEngine.Texture2D
m_IsFriend bool
m_State UserState
m_UserName string

Public Methods

Method Description
SetImage ( Texture2D image ) : void
SetIsFriend ( bool value ) : void
SetState ( UserState state ) : void
SetUserID ( string id ) : void
SetUserName ( string name ) : void
ToString ( ) : string
UserProfile ( )
UserProfile ( string name, string id, bool friend )
UserProfile ( string name, string id, bool friend, UserState state, Texture2D image )
UserProfile ( ) : System
UserProfile ( string name, string id, bool friend ) : System
UserProfile ( string name, string id, bool friend, UserState state, Texture2D image ) : System

Method Details

SetImage() public method

public SetImage ( Texture2D image ) : void
image UnityEngine.Texture2D
return void

SetIsFriend() public method

public SetIsFriend ( bool value ) : void
value bool
return void

SetState() public method

public SetState ( UserState state ) : void
state UserState
return void

SetUserID() public method

public SetUserID ( string id ) : void
id string
return void

SetUserName() public method

public SetUserName ( string name ) : void
name string
return void

ToString() public method

public ToString ( ) : string
return string

UserProfile() public method

public UserProfile ( )

UserProfile() public method

public UserProfile ( string name, string id, bool friend )
name string
id string
friend bool

UserProfile() public method

public UserProfile ( string name, string id, bool friend, UserState state, Texture2D image )
name string
id string
friend bool
state UserState
image UnityEngine.Texture2D

UserProfile() public method

public UserProfile ( ) : System
return System

UserProfile() public method

public UserProfile ( string name, string id, bool friend ) : System
name string
id string
friend bool
return System

UserProfile() public method

public UserProfile ( string name, string id, bool friend, UserState state, Texture2D image ) : System
name string
id string
friend bool
state UserState
image UnityEngine.Texture2D
return System

Property Details

m_ID protected_oe property

protected string m_ID
return string

m_Image protected_oe property

protected Texture2D,UnityEngine m_Image
return UnityEngine.Texture2D

m_IsFriend protected_oe property

protected bool m_IsFriend
return bool

m_State protected_oe property

protected UserState m_State
return UserState

m_UserName protected_oe property

protected string m_UserName
return string