C# Class UnityEditor.IMGUI.Controls.TreeViewItemExpansionAnimator

Datei anzeigen Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Properties

Property Type Description
BeginClip void
DebugItemName string
EndClip void
GetCurrentClippingRect UnityEngine.Rect

Public Methods

Method Description
BeginAnimating ( UnityEditor.TreeViewAnimationInput setup ) : void
CullRow ( int row, ITreeViewGUI gui ) : bool
IsAnimating ( int itemID ) : bool
OnAfterAllRowsGUI ( ) : void
OnBeforeAllRowsGUI ( ) : void
OnBeginRowGUI ( int row, Rect rowRect ) : Rect
OnEndRowGUI ( int row ) : void
OnRowGUI ( int row ) : void

Private Methods

Method Description
BeginClip ( ) : void
DebugItemName ( int row ) : string
EndClip ( ) : void
GetCurrentClippingRect ( ) : Rect

Method Details

BeginAnimating() public method

public BeginAnimating ( UnityEditor.TreeViewAnimationInput setup ) : void
setup UnityEditor.TreeViewAnimationInput
return void

CullRow() public method

public CullRow ( int row, ITreeViewGUI gui ) : bool
row int
gui ITreeViewGUI
return bool

IsAnimating() public method

public IsAnimating ( int itemID ) : bool
itemID int
return bool

OnAfterAllRowsGUI() public method

public OnAfterAllRowsGUI ( ) : void
return void

OnBeforeAllRowsGUI() public method

public OnBeforeAllRowsGUI ( ) : void
return void

OnBeginRowGUI() public method

public OnBeginRowGUI ( int row, Rect rowRect ) : Rect
row int
rowRect UnityEngine.Rect
return UnityEngine.Rect

OnEndRowGUI() public method

public OnEndRowGUI ( int row ) : void
row int
return void

OnRowGUI() public method

public OnRowGUI ( int row ) : void
row int
return void