C# Class Touhou.ExampleSprite.ExampleSprite.Enemy

Inheritance: Microsoft.Xna.Framework.Graphics.Sprite
Datei anzeigen Open project: schedule-productions/Touhou

Public Properties

Property Type Description
effect SpriteEffects

Public Methods

Method Description
Enemy ( AnimatedTexture t, Vector2 p, Vector2 d, Color c, float h, System.Script scr, string dr ) : System
Enemy ( AnimatedTexture t, Vector2 p, float a, float s, Color c, float h, System.Script scr, string dr ) : System
collide ( ) : bool
explode ( ) : void
update ( ) : bool

Method Details

Enemy() public method

public Enemy ( AnimatedTexture t, Vector2 p, Vector2 d, Color c, float h, System.Script scr, string dr ) : System
t AnimatedTexture
p Vector2
d Vector2
c Color
h float
scr System.Script
dr string
return System

Enemy() public method

public Enemy ( AnimatedTexture t, Vector2 p, float a, float s, Color c, float h, System.Script scr, string dr ) : System
t AnimatedTexture
p Vector2
a float
s float
c Color
h float
scr System.Script
dr string
return System

collide() public method

public collide ( ) : bool
return bool

explode() public method

public explode ( ) : void
return void

update() public method

public update ( ) : bool
return bool

Property Details

effect public_oe property

public SpriteEffects effect
return SpriteEffects