Property | Type | Description | |
---|---|---|---|
Bounds | BoundingBox | ||
Center | Vector3 | ||
Children | TerrainDisplay.Collision.OCTree.OCTreeNode[] | ||
Indices | int[] | ||
Planes | Plane[] | ||
Vertices | Vector3[] |
Method | Description | |
---|---|---|
GetIntersectingNodes ( BoundingBox &bbox, List |
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GetIntersectingNodes ( BoundingSphere &sphere, List |
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GetIntersectingPolygon ( Ray &ray, OCTreeIntersection &closest ) : bool | ||
GetIntersectingPolygons ( BoundingSphere &sphere, Vector3 &velocityNormal, List |
||
GetIntersection ( BoundingSphere &sphere, Vector3 &velocityNormal, int polyIndex, OCTreeIntersection &intersection ) : bool | ||
UpdateIntersection ( OCTreeIntersection &intersection, BoundingSphere &sphere, Vector3 &velocityNormal ) : bool |
public GetIntersectingNodes ( BoundingBox &bbox, List |
||
bbox | BoundingBox | |
nodes | List |
|
return | bool |
public GetIntersectingNodes ( BoundingSphere &sphere, List |
||
sphere | BoundingSphere | |
nodes | List |
|
return | bool |
public GetIntersectingPolygon ( Ray &ray, OCTreeIntersection &closest ) : bool | ||
ray | Ray | |
closest | OCTreeIntersection | |
return | bool |
public GetIntersectingPolygons ( BoundingSphere &sphere, Vector3 &velocityNormal, List |
||
sphere | BoundingSphere | |
velocityNormal | Vector3 | |
nodes | List |
|
return | bool |
public GetIntersection ( BoundingSphere &sphere, Vector3 &velocityNormal, int polyIndex, OCTreeIntersection &intersection ) : bool | ||
sphere | BoundingSphere | |
velocityNormal | Vector3 | |
polyIndex | int | |
intersection | OCTreeIntersection | |
return | bool |
public UpdateIntersection ( OCTreeIntersection &intersection, BoundingSphere &sphere, Vector3 &velocityNormal ) : bool | ||
intersection | OCTreeIntersection | |
sphere | BoundingSphere | |
velocityNormal | Vector3 | |
return | bool |
public OCTreeNode[],TerrainDisplay.Collision.OCTree Children | ||
return | TerrainDisplay.Collision.OCTree.OCTreeNode[] |