Method |
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BindHandle ( IntPtr osHandle ) : bool |
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GetAvailableThreads ( int &workerThreads, int &completionPortThreads ) : void |
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GetMaxThreads ( int &workerThreads, int &completionPortThreads ) : void |
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GetMinThreads ( int &workerThreads, int &completionPortThreads ) : void |
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MoonlightHandler ( WaitCallback callback ) : WaitCallback |
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RegisterWaitForSingleObject ( WaitHandle waitObject, WaitOrTimerCallback callBack, object state, uint millisecondsTimeOutInterval, bool executeOnlyOnce ) : RegisteredWaitHandle |
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SetMaxThreads ( int workerThreads, int completionPortThreads ) : bool |
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SetMinThreads ( int workerThreads, int completionPortThreads ) : bool |
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ThreadPool ( ) : System.Collections |
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UnsafeQueueNativeOverlapped ( NativeOverlapped overlapped ) : bool |
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UnsafeQueueUserWorkItem ( WaitCallback callBack, object state ) : bool |
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UnsafeRegisterWaitForSingleObject ( WaitHandle waitObject, WaitOrTimerCallback callBack, object state, TimeSpan timeout, bool executeOnlyOnce ) : RegisteredWaitHandle |
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UnsafeRegisterWaitForSingleObject ( WaitHandle waitObject, WaitOrTimerCallback callBack, object state, int millisecondsTimeOutInterval, bool executeOnlyOnce ) : RegisteredWaitHandle |
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UnsafeRegisterWaitForSingleObject ( WaitHandle waitObject, WaitOrTimerCallback callBack, object state, long millisecondsTimeOutInterval, bool executeOnlyOnce ) : RegisteredWaitHandle |
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UnsafeRegisterWaitForSingleObject ( WaitHandle waitObject, WaitOrTimerCallback callBack, object state, uint millisecondsTimeOutInterval, bool executeOnlyOnce ) : RegisteredWaitHandle |
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