C# Class SuperMap.WinRT.Actions.MapAction

${ui_action_MapAction_Title}。

${ui_action_MapAction_Description}

Datei anzeigen Open project: SuperMap/iClient-for-Win8 Class Usage Examples

Public Methods

Method Description
Deactivate ( ) : void

${ui_action_MapAction_method_deactivate_D}

MapAction ( ) : System.Windows.Input

${ui_action_MapAction_constructor_None_D}

MapAction ( Map map, string name ) : System.Windows.Input

${ui_action_MapAction_constructor_Map_D}

OnDoubleTapped ( DoubleTappedRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnDoubleTapped_D}

OnHolding ( HoldingRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnHolding_D}

OnKeyDown ( KeyRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnKeyDown_D}

OnKeyUp ( KeyRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnKeyUp_D}

OnManipulationCompleted ( ManipulationCompletedRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnManipulationCompleted_D}

OnManipulationDelta ( ManipulationDeltaRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnManipulationDelta_D}

OnManipulationInertiaStarting ( ManipulationInertiaStartingRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnManipulationInertiaStarting_D}

OnManipulationStarted ( ManipulationStartedRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnManipulationStarted_D}

OnManipulationStarting ( ManipulationStartingRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnManipulationStarting_D}

OnPointerCanceled ( PointerRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnPointerCanceled_D}

OnPointerCaptureLost ( PointerRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnPointerCaptureLost_D}

OnPointerEntered ( PointerRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnPointerEntered_D}

OnPointerExited ( PointerRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnPointerExited_D}

OnPointerMoved ( PointerRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnPointerMoved_D}

OnPointerPressed ( PointerRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnPointerPressed_D}

OnPointerReleased ( PointerRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnPointerReleased_D}

OnPointerWheelChanged ( PointerRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnPointerWheelChanged_D}

OnRightTapped ( RightTappedRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnRightTapped_D}

OnTapped ( TappedRoutedEventArgs e ) : void

${ui_action_MapAction_event_OnTapped_D}

Private Methods

Method Description
Dispose ( ) : void

Method Details

Deactivate() public abstract method

${ui_action_MapAction_method_deactivate_D}
public abstract Deactivate ( ) : void
return void

MapAction() public method

${ui_action_MapAction_constructor_None_D}
public MapAction ( ) : System.Windows.Input
return System.Windows.Input

MapAction() public method

${ui_action_MapAction_constructor_Map_D}
public MapAction ( Map map, string name ) : System.Windows.Input
map SuperMap.WinRT.Mapping.Map ${ui_action_MapAction_constructor_Map_param_map}
name string ${ui_action_MapAction_constructor_Map_param_name}
return System.Windows.Input

OnDoubleTapped() public method

${ui_action_MapAction_event_OnDoubleTapped_D}
public OnDoubleTapped ( DoubleTappedRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.DoubleTappedRoutedEventArgs
return void

OnHolding() public method

${ui_action_MapAction_event_OnHolding_D}
public OnHolding ( HoldingRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.HoldingRoutedEventArgs
return void

OnKeyDown() public method

${ui_action_MapAction_event_OnKeyDown_D}
public OnKeyDown ( KeyRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.KeyRoutedEventArgs
return void

OnKeyUp() public method

${ui_action_MapAction_event_OnKeyUp_D}
public OnKeyUp ( KeyRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.KeyRoutedEventArgs
return void

OnManipulationCompleted() public method

${ui_action_MapAction_event_OnManipulationCompleted_D}
public OnManipulationCompleted ( ManipulationCompletedRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.ManipulationCompletedRoutedEventArgs
return void

OnManipulationDelta() public method

${ui_action_MapAction_event_OnManipulationDelta_D}
public OnManipulationDelta ( ManipulationDeltaRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.ManipulationDeltaRoutedEventArgs
return void

OnManipulationInertiaStarting() public method

${ui_action_MapAction_event_OnManipulationInertiaStarting_D}
public OnManipulationInertiaStarting ( ManipulationInertiaStartingRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.ManipulationInertiaStartingRoutedEventArgs
return void

OnManipulationStarted() public method

${ui_action_MapAction_event_OnManipulationStarted_D}
public OnManipulationStarted ( ManipulationStartedRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.ManipulationStartedRoutedEventArgs
return void

OnManipulationStarting() public method

${ui_action_MapAction_event_OnManipulationStarting_D}
public OnManipulationStarting ( ManipulationStartingRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.ManipulationStartingRoutedEventArgs
return void

OnPointerCanceled() public method

${ui_action_MapAction_event_OnPointerCanceled_D}
public OnPointerCanceled ( PointerRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.PointerRoutedEventArgs
return void

OnPointerCaptureLost() public method

${ui_action_MapAction_event_OnPointerCaptureLost_D}
public OnPointerCaptureLost ( PointerRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.PointerRoutedEventArgs
return void

OnPointerEntered() public method

${ui_action_MapAction_event_OnPointerEntered_D}
public OnPointerEntered ( PointerRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.PointerRoutedEventArgs
return void

OnPointerExited() public method

${ui_action_MapAction_event_OnPointerExited_D}
public OnPointerExited ( PointerRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.PointerRoutedEventArgs
return void

OnPointerMoved() public method

${ui_action_MapAction_event_OnPointerMoved_D}
public OnPointerMoved ( PointerRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.PointerRoutedEventArgs
return void

OnPointerPressed() public method

${ui_action_MapAction_event_OnPointerPressed_D}
public OnPointerPressed ( PointerRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.PointerRoutedEventArgs
return void

OnPointerReleased() public method

${ui_action_MapAction_event_OnPointerReleased_D}
public OnPointerReleased ( PointerRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.PointerRoutedEventArgs
return void

OnPointerWheelChanged() public method

${ui_action_MapAction_event_OnPointerWheelChanged_D}
public OnPointerWheelChanged ( PointerRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.PointerRoutedEventArgs
return void

OnRightTapped() public method

${ui_action_MapAction_event_OnRightTapped_D}
public OnRightTapped ( RightTappedRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.RightTappedRoutedEventArgs
return void

OnTapped() public method

${ui_action_MapAction_event_OnTapped_D}
public OnTapped ( TappedRoutedEventArgs e ) : void
e Windows.UI.Xaml.Input.TappedRoutedEventArgs
return void