Property | Type | Description | |
---|---|---|---|
addMaterialDict | Material>.Dictionary | ||
animationsDirectory | string | ||
animePackList | List |
||
cellDataDirectory | string | ||
cellMapList | List |
||
cellMaps | List | ||
destDirectory | string | ||
effectDirectory | string | ||
effectList | List |
||
materialsDirectory | string | ||
mixMaterialDict | Material>.Dictionary | ||
mulMaterialDict | Material>.Dictionary | ||
pixelPerUnit | int | ||
prefabsDirectory | string | ||
projectData | SpriteStudioProject | ||
sourceDirectory | string | ||
subMaterialDict | Material>.Dictionary | ||
tangentMode | TangentMode | ||
texturesDirectory | string |
Method | Description | |
---|---|---|
CreateAnimator ( SpriteStudioAnimePack animePack ) : void | ||
CreateCellData ( SpriteStudioCellMap cellMap, int mapId ) : void | ||
CreateEffect ( SpriteStudioEffect effect ) : void | ||
CreateMaterials ( SpriteStudioCellMap cellMap ) : void | ||
CreateTexture ( SpriteStudioCellMap cellMap ) : void | ||
DeserializeAnimePack ( string path ) : void | ||
DeserializeCellMap ( string path ) : void | ||
DeserializeEffect ( string path ) : void | ||
DeserializeProject ( string path ) : void | ||
SetBoolCurve ( |
||
SetFloatCurve ( |
Method | Description | |
---|---|---|
GetAccelerate ( float start, float end, float point ) : float | ||
GetBezier ( Vector2 start, Vector2 controlStart, Vector2 end, Vector2 controlEnd, float point ) : float | ||
GetDecelerate ( float start, float end, float point ) : float | ||
GetHermite ( float start, float speedStart, float end, float speedEnd, float point ) : float | ||
GetLinear ( float start, float end, float point ) : float | ||
GetTime ( int val, float frameRate ) : float | ||
GetValue ( SpriteStudioAnimePackAnimePartAnimeAttributeKey key ) : float | ||
GetVector2 ( string str ) : Vector2 |
public CreateAnimator ( SpriteStudioAnimePack animePack ) : void | ||
animePack | SpriteStudioAnimePack | |
return | void |
public CreateCellData ( SpriteStudioCellMap cellMap, int mapId ) : void | ||
cellMap | SpriteStudioCellMap | |
mapId | int | |
return | void |
public CreateEffect ( SpriteStudioEffect effect ) : void | ||
effect | SpriteStudioEffect | |
return | void |
public CreateMaterials ( SpriteStudioCellMap cellMap ) : void | ||
cellMap | SpriteStudioCellMap | |
return | void |
public CreateTexture ( SpriteStudioCellMap cellMap ) : void | ||
cellMap | SpriteStudioCellMap | |
return | void |
public DeserializeAnimePack ( string path ) : void | ||
path | string | |
return | void |
public DeserializeCellMap ( string path ) : void | ||
path | string | |
return | void |
public DeserializeEffect ( string path ) : void | ||
path | string | |
return | void |
public DeserializeProject ( string path ) : void | ||
path | string | |
return | void |
public SetBoolCurve ( |
||
curve | ||
attribute | SpriteStudioAnimePackAnimePartAnimeAttribute | |
fps | float | |
return | void |
public SetFloatCurve ( |
||
curve | ||
attribute | SpriteStudioAnimePackAnimePartAnimeAttribute | |
fps | float | |
frameCount | int | |
unit | float | |
baseValue | float | |
return | void |
public SpriteStudioProject,SpriteStudioForUnity projectData | ||
return | SpriteStudioProject |