Method | Description | |
---|---|---|
SetDisplayUnitToSimUnitRatio ( float displayUnitsPerSimUnit ) : void | ||
ToDisplayUnits ( Vector2 simUnits ) : Vector2 | ||
ToDisplayUnits ( float x, float y ) : Vector2 | ||
ToDisplayUnits ( Vector3 simUnits ) : Vector3 | ||
ToDisplayUnits ( float simUnits ) : float | ||
ToDisplayUnits ( int simUnits ) : float | ||
ToDisplayUnits ( Vector2 &simUnits, Vector2 &displayUnits ) : void | ||
ToDisplayUnits ( float x, float y, Vector2 &displayUnits ) : void | ||
ToSimUnits ( Vector2 displayUnits ) : Vector2 | ||
ToSimUnits ( double x, double y ) : Vector2 | ||
ToSimUnits ( float x, float y ) : Vector2 | ||
ToSimUnits ( Vector3 displayUnits ) : Vector3 | ||
ToSimUnits ( double displayUnits ) : float | ||
ToSimUnits ( float displayUnits ) : float | ||
ToSimUnits ( int displayUnits ) : float | ||
ToSimUnits ( Vector2 &displayUnits, Vector2 &simUnits ) : void | ||
ToSimUnits ( float x, float y, Vector2 &simUnits ) : void |
public static SetDisplayUnitToSimUnitRatio ( float displayUnitsPerSimUnit ) : void | ||
displayUnitsPerSimUnit | float | |
return | void |
public static ToDisplayUnits ( Vector2 simUnits ) : Vector2 | ||
simUnits | Vector2 | |
return | Vector2 |
public static ToDisplayUnits ( float x, float y ) : Vector2 | ||
x | float | |
y | float | |
return | Vector2 |
public static ToDisplayUnits ( Vector3 simUnits ) : Vector3 | ||
simUnits | Vector3 | |
return | Vector3 |
public static ToDisplayUnits ( float simUnits ) : float | ||
simUnits | float | |
return | float |
public static ToDisplayUnits ( int simUnits ) : float | ||
simUnits | int | |
return | float |
public static ToDisplayUnits ( Vector2 &simUnits, Vector2 &displayUnits ) : void | ||
simUnits | Vector2 | |
displayUnits | Vector2 | |
return | void |
public static ToDisplayUnits ( float x, float y, Vector2 &displayUnits ) : void | ||
x | float | |
y | float | |
displayUnits | Vector2 | |
return | void |
public static ToSimUnits ( Vector2 displayUnits ) : Vector2 | ||
displayUnits | Vector2 | |
return | Vector2 |
public static ToSimUnits ( double x, double y ) : Vector2 | ||
x | double | |
y | double | |
return | Vector2 |
public static ToSimUnits ( float x, float y ) : Vector2 | ||
x | float | |
y | float | |
return | Vector2 |
public static ToSimUnits ( Vector3 displayUnits ) : Vector3 | ||
displayUnits | Vector3 | |
return | Vector3 |
public static ToSimUnits ( double displayUnits ) : float | ||
displayUnits | double | |
return | float |
public static ToSimUnits ( float displayUnits ) : float | ||
displayUnits | float | |
return | float |
public static ToSimUnits ( int displayUnits ) : float | ||
displayUnits | int | |
return | float |
public static ToSimUnits ( Vector2 &displayUnits, Vector2 &simUnits ) : void | ||
displayUnits | Vector2 | |
simUnits | Vector2 | |
return | void |
public static ToSimUnits ( float x, float y, Vector2 &simUnits ) : void | ||
x | float | |
y | float | |
simUnits | Vector2 | |
return | void |