Property | Type | Description | |
---|---|---|---|
RedisClient |
Method | Description | |
---|---|---|
QueueCommand ( Action |
||
QueueCommand ( Action |
||
QueueCommand ( Action |
||
QueueCommand ( RedisData>.Func |
||
QueueCommand ( RedisData>.Func |
||
QueueCommand ( RedisData>.Func |
||
QueueCommand ( RedisText>.Func |
||
QueueCommand ( RedisText>.Func |
||
QueueCommand ( RedisText>.Func |
||
QueueCommand ( bool>.Func |
||
QueueCommand ( bool>.Func |
||
QueueCommand ( bool>.Func |
||
QueueCommand ( byte[]>.Func |
||
QueueCommand ( byte[]>.Func |
||
QueueCommand ( byte[]>.Func |
||
QueueCommand ( byte[][]>.Func |
||
QueueCommand ( byte[][]>.Func |
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QueueCommand ( byte[][]>.Func |
||
QueueCommand ( double>.Func |
||
QueueCommand ( double>.Func |
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QueueCommand ( double>.Func |
||
QueueCommand ( int>.Func |
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QueueCommand ( int>.Func |
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QueueCommand ( int>.Func |
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QueueCommand ( long>.Func |
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QueueCommand ( long>.Func |
||
QueueCommand ( long>.Func |
||
QueueCommand ( string>.Func |
||
QueueCommand ( string>.Func |
||
QueueCommand ( string>.Func |
||
QueueCommand ( string>.Func |
||
QueueCommand ( string>.Func |
||
QueueCommand ( string>.Func |
||
QueueCommand ( Func |
||
QueueCommand ( Func |
||
QueueCommand ( Func |
||
RedisCommandQueue ( |
public QueueCommand ( Action |
||
command | Action |
|
return | void |
public QueueCommand ( Action |
||
command | Action |
|
onSuccessCallback | System.Action | |
return | void |
public QueueCommand ( Action |
||
command | Action |
|
onSuccessCallback | System.Action | |
onErrorCallback | Action |
|
return | void |
public QueueCommand ( RedisData>.Func |
||
command | RedisData>.Func | |
return | void |
public QueueCommand ( RedisData>.Func |
||
command | RedisData>.Func | |
onSuccessCallback | Action |
|
return | void |
public QueueCommand ( RedisData>.Func |
||
command | RedisData>.Func | |
onSuccessCallback | Action |
|
onErrorCallback | Action |
|
return | void |
public QueueCommand ( RedisText>.Func |
||
command | RedisText>.Func | |
return | void |
public QueueCommand ( RedisText>.Func |
||
command | RedisText>.Func | |
onSuccessCallback | Action |
|
return | void |
public QueueCommand ( RedisText>.Func |
||
command | RedisText>.Func | |
onSuccessCallback | Action |
|
onErrorCallback | Action |
|
return | void |
public QueueCommand ( bool>.Func |
||
command | bool>.Func | |
return | void |
public QueueCommand ( bool>.Func |
||
command | bool>.Func | |
onSuccessCallback | Action |
|
return | void |
public QueueCommand ( bool>.Func |
||
command | bool>.Func | |
onSuccessCallback | Action |
|
onErrorCallback | Action |
|
return | void |
public QueueCommand ( byte[]>.Func |
||
command | byte[]>.Func | |
return | void |
public QueueCommand ( byte[]>.Func |
||
command | byte[]>.Func | |
onSuccessCallback | Action |
|
return | void |
public QueueCommand ( byte[]>.Func |
||
command | byte[]>.Func | |
onSuccessCallback | Action |
|
onErrorCallback | Action |
|
return | void |
public QueueCommand ( byte[][]>.Func |
||
command | byte[][]>.Func | |
return | void |
public QueueCommand ( byte[][]>.Func |
||
command | byte[][]>.Func | |
onSuccessCallback | Action |
|
return | void |
public QueueCommand ( byte[][]>.Func |
||
command | byte[][]>.Func | |
onSuccessCallback | Action |
|
onErrorCallback | Action |
|
return | void |
public QueueCommand ( double>.Func |
||
command | double>.Func | |
return | void |
public QueueCommand ( double>.Func |
||
command | double>.Func | |
onSuccessCallback | Action |
|
return | void |
public QueueCommand ( double>.Func |
||
command | double>.Func | |
onSuccessCallback | Action |
|
onErrorCallback | Action |
|
return | void |
public QueueCommand ( int>.Func |
||
command | int>.Func | |
return | void |
public QueueCommand ( int>.Func |
||
command | int>.Func | |
onSuccessCallback | Action |
|
return | void |
public QueueCommand ( int>.Func |
||
command | int>.Func | |
onSuccessCallback | Action |
|
onErrorCallback | Action |
|
return | void |
public QueueCommand ( long>.Func |
||
command | long>.Func | |
return | void |
public QueueCommand ( long>.Func |
||
command | long>.Func | |
onSuccessCallback | Action |
|
return | void |
public QueueCommand ( long>.Func |
||
command | long>.Func | |
onSuccessCallback | Action |
|
onErrorCallback | Action |
|
return | void |
public QueueCommand ( string>.Func |
||
command | string>.Func | |
return | void |
public QueueCommand ( string>.Func |
||
command | string>.Func | |
onSuccessCallback | Action |
|
return | void |
public QueueCommand ( string>.Func |
||
command | string>.Func | |
onSuccessCallback | Action |
|
onErrorCallback | Action |
|
return | void |
public QueueCommand ( string>.Func |
||
command | string>.Func | |
return | void |
public QueueCommand ( string>.Func |
||
command | string>.Func | |
onSuccessCallback | string>.Action | |
return | void |
public QueueCommand ( string>.Func |
||
command | string>.Func | |
onSuccessCallback | string>.Action | |
onErrorCallback | Action |
|
return | void |
public QueueCommand ( Func |
||
command | Func |
|
onSuccessCallback | Action |
|
return | void |
public QueueCommand ( Func |
||
command | Func |
|
onSuccessCallback | Action |
|
onErrorCallback | Action |
|
return | void |
public RedisCommandQueue ( |
||
redisClient | ||
return | System |