Property | Type | Description | |
---|---|---|---|
AntiMacroExpire | System.TimeSpan |
Method | Description | |
---|---|---|
CanLower ( Server.Mobile from, Stat stat ) : bool | ||
CanRaise ( Server.Mobile from, Stat stat ) : bool | ||
CheckSkill ( Server.Mobile from, |
||
Gain ( Server.Mobile from, |
||
GainStat ( Server.Mobile from, Stat stat ) : void | ||
IncreaseStat ( Server.Mobile from, Stat stat, bool atrophy ) : void | ||
Initialize ( ) : void | ||
Mobile_SkillCheckDirectLocation ( Server.Mobile from, SkillName skillName, double chance ) : bool | ||
Mobile_SkillCheckDirectTarget ( Server.Mobile from, SkillName skillName, object target, double chance ) : bool | ||
Mobile_SkillCheckLocation ( Server.Mobile from, SkillName skillName, double minSkill, double maxSkill ) : bool | ||
Mobile_SkillCheckTarget ( Server.Mobile from, SkillName skillName, object target, double minSkill, double maxSkill ) : bool |
Method | Description | |
---|---|---|
AllowGain ( Server.Mobile from, |
public static CanLower ( Server.Mobile from, Stat stat ) : bool | ||
from | Server.Mobile | |
stat | Stat | |
return | bool |
public static CanRaise ( Server.Mobile from, Stat stat ) : bool | ||
from | Server.Mobile | |
stat | Stat | |
return | bool |
public static CheckSkill ( Server.Mobile from, |
||
from | Server.Mobile | |
skill | ||
amObj | object | |
chance | double | |
return | bool |
public static Gain ( Server.Mobile from, |
||
from | Server.Mobile | |
skill | ||
return | void |
public static GainStat ( Server.Mobile from, Stat stat ) : void | ||
from | Server.Mobile | |
stat | Stat | |
return | void |
public static IncreaseStat ( Server.Mobile from, Stat stat, bool atrophy ) : void | ||
from | Server.Mobile | |
stat | Stat | |
atrophy | bool | |
return | void |
public static Mobile_SkillCheckDirectLocation ( Server.Mobile from, SkillName skillName, double chance ) : bool | ||
from | Server.Mobile | |
skillName | SkillName | |
chance | double | |
return | bool |
public static Mobile_SkillCheckDirectTarget ( Server.Mobile from, SkillName skillName, object target, double chance ) : bool | ||
from | Server.Mobile | |
skillName | SkillName | |
target | object | |
chance | double | |
return | bool |
public static Mobile_SkillCheckLocation ( Server.Mobile from, SkillName skillName, double minSkill, double maxSkill ) : bool | ||
from | Server.Mobile | |
skillName | SkillName | |
minSkill | double | |
maxSkill | double | |
return | bool |
public static Mobile_SkillCheckTarget ( Server.Mobile from, SkillName skillName, object target, double minSkill, double maxSkill ) : bool | ||
from | Server.Mobile | |
skillName | SkillName | |
target | object | |
minSkill | double | |
maxSkill | double | |
return | bool |