Property | Type | Description | |
---|---|---|---|
m_Resource | CraftResource |
Property | Type | Description | |
---|---|---|---|
GetNameString | string | ||
GetSaveFlag | bool | ||
SetSaveFlag | void |
Method | Description | |
---|---|---|
AddEquipInfoAttributes ( Server.Mobile from, List |
||
AddNameProperty ( |
||
AddStatBonuses ( Server.Mobile parent ) : void | ||
AllowEquipedCast ( Server.Mobile from ) : bool | ||
BaseClothing ( Server.Serial serial ) : System | ||
BaseClothing ( int itemID, Layer layer ) : System | ||
BaseClothing ( int itemID, Layer layer, int hue ) : System | ||
CanEquip ( Server.Mobile from ) : bool | ||
CheckPropertyConfliction ( Mobile m ) : bool | ||
ComputeStatBonus ( StatType type ) : int | ||
Deserialize ( GenericReader reader ) : void | ||
Dye ( Mobile from, DyeTub sender ) : bool | ||
GetProperties ( ObjectPropertyList list ) : void | ||
OnAdded ( object parent ) : void | ||
OnAfterDuped ( Item newItem ) : void | ||
OnCraft ( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue ) : int | ||
OnHit ( BaseWeapon weapon, int damageTaken ) : int | ||
OnRemoved ( object parent ) : void | ||
OnSingleClick ( Mobile from ) : void | ||
ScaleArmorByDurability ( double armor ) : double | ||
ScaleDurability ( ) : void | ||
Scissor ( Mobile from, Scissors scissors ) : bool | ||
Serialize ( GenericWriter writer ) : void | ||
UnscaleDurability ( ) : void | ||
ValidateMobile ( Mobile m ) : void |
Method | Description | |
---|---|---|
GetNameString ( ) : string | ||
GetSaveFlag ( SaveFlag flags, SaveFlag toGet ) : bool | ||
SetSaveFlag ( SaveFlag &flags, SaveFlag toSet, bool setIf ) : void |
public AddEquipInfoAttributes ( Server.Mobile from, List |
||
from | Server.Mobile | |
attrs | List |
|
return | void |
public AddNameProperty ( |
||
list | ||
return | void |
public AddStatBonuses ( Server.Mobile parent ) : void | ||
parent | Server.Mobile | |
return | void |
public AllowEquipedCast ( Server.Mobile from ) : bool | ||
from | Server.Mobile | |
return | bool |
public BaseClothing ( Server.Serial serial ) : System | ||
serial | Server.Serial | |
return | System |
public BaseClothing ( int itemID, Layer layer ) : System | ||
itemID | int | |
layer | Layer | |
return | System |
public BaseClothing ( int itemID, Layer layer, int hue ) : System | ||
itemID | int | |
layer | Layer | |
hue | int | |
return | System |
public CanEquip ( Server.Mobile from ) : bool | ||
from | Server.Mobile | |
return | bool |
public CheckPropertyConfliction ( Mobile m ) : bool | ||
m | Mobile | |
return | bool |
public ComputeStatBonus ( StatType type ) : int | ||
type | StatType | |
return | int |
public Deserialize ( GenericReader reader ) : void | ||
reader | GenericReader | |
return | void |
public Dye ( Mobile from, DyeTub sender ) : bool | ||
from | Mobile | |
sender | DyeTub | |
return | bool |
public GetProperties ( ObjectPropertyList list ) : void | ||
list | ObjectPropertyList | |
return | void |
public OnCraft ( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue ) : int | ||
quality | int | |
makersMark | bool | |
from | Mobile | |
craftSystem | CraftSystem | |
typeRes | Type | |
tool | BaseTool | |
craftItem | CraftItem | |
resHue | int | |
return | int |
public OnHit ( BaseWeapon weapon, int damageTaken ) : int | ||
weapon | BaseWeapon | |
damageTaken | int | |
return | int |
public ScaleArmorByDurability ( double armor ) : double | ||
armor | double | |
return | double |
public Scissor ( Mobile from, Scissors scissors ) : bool | ||
from | Mobile | |
scissors | Scissors | |
return | bool |
public Serialize ( GenericWriter writer ) : void | ||
writer | GenericWriter | |
return | void |
public static ValidateMobile ( Mobile m ) : void | ||
m | Mobile | |
return | void |