Method | Description | |
---|---|---|
BeginHarvesting ( Server.Mobile from, Item tool ) : bool | ||
CheckHarvest ( Server.Mobile from, Item tool ) : bool | ||
CheckHarvest ( Server.Mobile from, Item tool, |
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CheckRange ( Server.Mobile from, Item tool, |
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CheckResources ( Server.Mobile from, Item tool, |
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CheckTool ( Server.Mobile from, Item tool ) : bool | ||
Construct ( |
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DoHarvestingEffect ( Server.Mobile from, Item tool, |
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DoHarvestingSound ( Server.Mobile from, Item tool, |
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FinishHarvesting ( Server.Mobile from, Item tool, |
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GetDefinition ( int tileID ) : |
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GetHarvestDetails ( Server.Mobile from, Item tool, object toHarvest, int &tileID, Server.Map &map, Server.Point3D &loc ) : bool | ||
GetLock ( Server.Mobile from, Item tool, |
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GetResourceType ( Server.Mobile from, Item tool, |
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Give ( Server.Mobile m, Item item, bool placeAtFeet ) : bool | ||
HarvestSystem ( ) : System | ||
MutateResource ( Server.Mobile from, Item tool, |
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MutateType ( |
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MutateVein ( Server.Mobile from, Item tool, |
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OnBadHarvestTarget ( Server.Mobile from, Item tool, object toHarvest ) : void | ||
OnConcurrentHarvest ( Server.Mobile from, Item tool, |
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OnHarvestFinished ( Server.Mobile from, Item tool, |
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OnHarvestStarted ( Server.Mobile from, Item tool, |
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OnHarvesting ( Server.Mobile from, Item tool, |
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SendPackFullTo ( Server.Mobile from, Item item, |
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SendSuccessTo ( Server.Mobile from, Item item, Server.Engines.Harvest.HarvestResource resource ) : void | ||
SpecialHarvest ( Server.Mobile from, Item tool, |
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StartHarvesting ( Server.Mobile from, Item tool, object toHarvest ) : void |
public BeginHarvesting ( Server.Mobile from, Item tool ) : bool | ||
from | Server.Mobile | |
tool | Item | |
return | bool |
public CheckHarvest ( Server.Mobile from, Item tool ) : bool | ||
from | Server.Mobile | |
tool | Item | |
return | bool |
public CheckHarvest ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
toHarvest | object | |
return | bool |
public CheckRange ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
map | Server.Map | |
loc | Server.Point3D | |
timed | bool | |
return | bool |
public CheckResources ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
map | Server.Map | |
loc | Server.Point3D | |
timed | bool | |
return | bool |
public CheckTool ( Server.Mobile from, Item tool ) : bool | ||
from | Server.Mobile | |
tool | Item | |
return | bool |
public Construct ( |
||
type | ||
from | Server.Mobile | |
return | Item |
public DoHarvestingEffect ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
map | Server.Map | |
loc | Server.Point3D | |
return | void |
public DoHarvestingSound ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
toHarvest | object | |
return | void |
public FinishHarvesting ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
toHarvest | object | |
locked | object | |
return | void |
public GetDefinition ( int tileID ) : |
||
tileID | int | |
return |
public GetHarvestDetails ( Server.Mobile from, Item tool, object toHarvest, int &tileID, Server.Map &map, Server.Point3D &loc ) : bool | ||
from | Server.Mobile | |
tool | Item | |
toHarvest | object | |
tileID | int | |
map | Server.Map | |
loc | Server.Point3D | |
return | bool |
public GetLock ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
toHarvest | object | |
return | object |
public GetResourceType ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
map | Server.Map | |
loc | Server.Point3D | |
resource | Server.Engines.Harvest.HarvestResource | |
return |
public Give ( Server.Mobile m, Item item, bool placeAtFeet ) : bool | ||
m | Server.Mobile | |
item | Item | |
placeAtFeet | bool | |
return | bool |
public MutateResource ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
map | Server.Map | |
loc | Server.Point3D | |
vein | Server.Engines.Harvest.HarvestVein | |
primary | Server.Engines.Harvest.HarvestResource | |
fallback | Server.Engines.Harvest.HarvestResource | |
return | Server.Engines.Harvest.HarvestResource |
public MutateType ( |
||
type | ||
from | Server.Mobile | |
tool | Item | |
def | ||
map | Server.Map | |
loc | Server.Point3D | |
resource | Server.Engines.Harvest.HarvestResource | |
return |
public MutateVein ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
bank | ||
toHarvest | object | |
vein | Server.Engines.Harvest.HarvestVein | |
return | Server.Engines.Harvest.HarvestVein |
public OnBadHarvestTarget ( Server.Mobile from, Item tool, object toHarvest ) : void | ||
from | Server.Mobile | |
tool | Item | |
toHarvest | object | |
return | void |
public OnConcurrentHarvest ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
toHarvest | object | |
return | void |
public OnHarvestFinished ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
vein | Server.Engines.Harvest.HarvestVein | |
bank | ||
resource | Server.Engines.Harvest.HarvestResource | |
harvested | object | |
return | void |
public OnHarvestStarted ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
toHarvest | object | |
return | void |
public OnHarvesting ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
toHarvest | object | |
locked | object | |
last | bool | |
return | bool |
public SendPackFullTo ( Server.Mobile from, Item item, |
||
from | Server.Mobile | |
item | Item | |
def | ||
resource | Server.Engines.Harvest.HarvestResource | |
return | void |
public SendSuccessTo ( Server.Mobile from, Item item, Server.Engines.Harvest.HarvestResource resource ) : void | ||
from | Server.Mobile | |
item | Item | |
resource | Server.Engines.Harvest.HarvestResource | |
return | void |
public SpecialHarvest ( Server.Mobile from, Item tool, |
||
from | Server.Mobile | |
tool | Item | |
def | ||
map | Server.Map | |
loc | Server.Point3D | |
return | bool |
public StartHarvesting ( Server.Mobile from, Item tool, object toHarvest ) : void | ||
from | Server.Mobile | |
tool | Item | |
toHarvest | object | |
return | void |