C# Class Seeker.Prototypes.Actions

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Public Methods

Method Description
AdditionalStatus ( ) : List
CheckOnlyIf ( string option ) : bool
CheckOnlyIfTrigger ( string option ) : bool
Do ( bool &reload, string action = "", bool trigger = false ) : List
GameOver ( int &toEndParagraph, string &toEndText ) : bool
GameOverBy ( int param, int &toEndParagraph, string &toEndText ) : bool
IsButtonEnabled ( ) : bool
IsHealingEnabled ( ) : bool
Representer ( ) : List
StaticAction ( string action ) : bool
StaticButtons ( ) : List
Status ( ) : List
TextByOptions ( string option ) : string
UseHealing ( int healingLevel ) : void

Method Details

AdditionalStatus() public method

public AdditionalStatus ( ) : List
return List

CheckOnlyIf() public method

public CheckOnlyIf ( string option ) : bool
option string
return bool

CheckOnlyIfTrigger() public static method

public static CheckOnlyIfTrigger ( string option ) : bool
option string
return bool

Do() public method

public Do ( bool &reload, string action = "", bool trigger = false ) : List
reload bool
action string
trigger bool
return List

GameOver() public method

public GameOver ( int &toEndParagraph, string &toEndText ) : bool
toEndParagraph int
toEndText string
return bool

GameOverBy() public method

public GameOverBy ( int param, int &toEndParagraph, string &toEndText ) : bool
param int
toEndParagraph int
toEndText string
return bool

IsButtonEnabled() public method

public IsButtonEnabled ( ) : bool
return bool

IsHealingEnabled() public method

public IsHealingEnabled ( ) : bool
return bool

Representer() public method

public Representer ( ) : List
return List

StaticAction() public method

public StaticAction ( string action ) : bool
action string
return bool

StaticButtons() public method

public StaticButtons ( ) : List
return List

Status() public method

public Status ( ) : List
return List

TextByOptions() public method

public TextByOptions ( string option ) : string
option string
return string

UseHealing() public method

public UseHealing ( int healingLevel ) : void
healingLevel int
return void