Method | Description | |
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AdditionalStatus ( ) : List |
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CheckOnlyIf ( string option ) : bool | ||
CheckOnlyIfTrigger ( string option ) : bool | ||
Do ( bool &reload, string action = "", bool trigger = false ) : List |
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GameOver ( int &toEndParagraph, string &toEndText ) : bool | ||
GameOverBy ( int param, int &toEndParagraph, string &toEndText ) : bool | ||
IsButtonEnabled ( ) : bool | ||
IsHealingEnabled ( ) : bool | ||
Representer ( ) : List |
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StaticAction ( string action ) : bool | ||
StaticButtons ( ) : List |
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Status ( ) : List |
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TextByOptions ( string option ) : string | ||
UseHealing ( int healingLevel ) : void |
public static CheckOnlyIfTrigger ( string option ) : bool | ||
option | string | |
return | bool |
public Do ( bool &reload, string action = "", bool trigger = false ) : List |
||
reload | bool | |
action | string | |
trigger | bool | |
return | List |
public GameOver ( int &toEndParagraph, string &toEndText ) : bool | ||
toEndParagraph | int | |
toEndText | string | |
return | bool |
public GameOverBy ( int param, int &toEndParagraph, string &toEndText ) : bool | ||
param | int | |
toEndParagraph | int | |
toEndText | string | |
return | bool |
public TextByOptions ( string option ) : string | ||
option | string | |
return | string |
public UseHealing ( int healingLevel ) : void | ||
healingLevel | int | |
return | void |