Method | Description | |
---|---|---|
Dispose ( ) : void | ||
Draw ( ) : void | ||
Draw ( int drawCount ) : void | ||
DrawInstanced ( int drawCount ) : void | ||
DrawInstancedClassic ( int drawCount, int meshVertexCount, int meshIndexCount ) : void | ||
Enable ( ) : void | ||
Enable ( IIndexBuffer indexBuffer ) : void | ||
Enable ( IIndexBuffer indexBuffer, IVertexBuffer instanceBuffer ) : void | ||
Enable ( IVertexBuffer instanceBuffer ) : void | ||
Update ( float vertices, int updateCount ) : void | ||
VertexBuffer ( IDisposableResource parent, IBufferLayoutDesc bufferLayoutDesc, BufferUsages usage, VertexBufferTopologys topology, float vertices ) : System | ||
VertexBuffer ( IDisposableResource parent, IBufferLayoutDesc bufferLayoutDesc, BufferUsages usage, VertexBufferTopologys topology, float vertices, int indices ) : System |
Method | Description | |
---|---|---|
init ( IDisposableResource parent, IBufferLayoutDesc bufferLayoutDesc, BufferUsages usage, VertexBufferTopologys topology, float vertices, int indices ) : void |
public DrawInstanced ( int drawCount ) : void | ||
drawCount | int | |
return | void |
public DrawInstancedClassic ( int drawCount, int meshVertexCount, int meshIndexCount ) : void | ||
drawCount | int | |
meshVertexCount | int | |
meshIndexCount | int | |
return | void |
public Enable ( IIndexBuffer indexBuffer ) : void | ||
indexBuffer | IIndexBuffer | |
return | void |
public Enable ( IIndexBuffer indexBuffer, IVertexBuffer instanceBuffer ) : void | ||
indexBuffer | IIndexBuffer | |
instanceBuffer | IVertexBuffer | |
return | void |
public Enable ( IVertexBuffer instanceBuffer ) : void | ||
instanceBuffer | IVertexBuffer | |
return | void |
public Update ( float vertices, int updateCount ) : void | ||
vertices | float | |
updateCount | int | |
return | void |
public VertexBuffer ( IDisposableResource parent, IBufferLayoutDesc bufferLayoutDesc, BufferUsages usage, VertexBufferTopologys topology, float vertices ) : System | ||
parent | IDisposableResource | |
bufferLayoutDesc | IBufferLayoutDesc | |
usage | BufferUsages | |
topology | VertexBufferTopologys | |
vertices | float | |
return | System |
public VertexBuffer ( IDisposableResource parent, IBufferLayoutDesc bufferLayoutDesc, BufferUsages usage, VertexBufferTopologys topology, float vertices, int indices ) : System | ||
parent | IDisposableResource | |
bufferLayoutDesc | IBufferLayoutDesc | |
usage | BufferUsages | |
topology | VertexBufferTopologys | |
vertices | float | |
indices | int | |
return | System |