C# Class Reactor.BillboardParticleEmitter

Datei anzeigen Open project: reisergames/reactor-v1 Class Usage Examples

Public Properties

Property Type Description
Size float
myPosition Vector3
myRotation Microsoft.Xna.Framework.Quaternion
myScale Vector3
partCount int
particleArray Reactor.BillboardParticleElement[]
particleColor Color
targetPos Vector3

Public Methods

Method Description
AddParticle ( Vector3 Position, Vector3 Velocity ) : void
BillboardParticleEmitter ( ) : System
LoadContent ( ) : void
LoadParticles ( ) : void
Render ( ) : void
SetTexture ( int TextureID ) : void
Update ( ) : void

Method Details

AddParticle() public method

public AddParticle ( Vector3 Position, Vector3 Velocity ) : void
Position Vector3
Velocity Vector3
return void

BillboardParticleEmitter() public method

public BillboardParticleEmitter ( ) : System
return System

LoadContent() public method

public LoadContent ( ) : void
return void

LoadParticles() public method

public LoadParticles ( ) : void
return void

Render() public method

public Render ( ) : void
return void

SetTexture() public method

public SetTexture ( int TextureID ) : void
TextureID int
return void

Update() public method

public Update ( ) : void
return void

Property Details

Size public_oe property

public float Size
return float

myPosition public_oe property

public Vector3 myPosition
return Vector3

myRotation public_oe property

public Quaternion,Microsoft.Xna.Framework myRotation
return Microsoft.Xna.Framework.Quaternion

myScale public_oe property

public Vector3 myScale
return Vector3

partCount public_oe property

public int partCount
return int

particleArray public_oe property

public BillboardParticleElement[],Reactor particleArray
return Reactor.BillboardParticleElement[]

particleColor public_oe property

public Color particleColor
return Color

targetPos public_oe property

public Vector3 targetPos
return Vector3