Method | Description | |
---|---|---|
AbovePlane ( double height ) : double[] | ||
BelowPlane ( double height ) : double[] | ||
CreateRotationMatrix ( Quaternion q ) : float[] | ||
CreateSRTMatrix ( System.Vector3 scale, Quaternion q, System.Vector3 pos ) : float[] | ||
CreateScaleMatrix ( System.Vector3 v ) : float[] | ||
CreateTranslationMatrix ( System.Vector3 v ) : float[] | ||
GluProject ( OpenTK objPos, OpenTK modelMatrix, OpenTK projMatrix, int viewport, OpenTK &screenPos ) : bool | ||
GluUnProject ( float winx, float winy, float winz, OpenTK modelMatrix, OpenTK projMatrix, int viewport, OpenTK &pos ) : bool | ||
Lerp ( float matrix1, float matrix2, float amount ) : float[] |
public static AbovePlane ( double height ) : double[] | ||
height | double | |
return | double[] |
public static BelowPlane ( double height ) : double[] | ||
height | double | |
return | double[] |
public static CreateRotationMatrix ( Quaternion q ) : float[] | ||
q | Quaternion | |
return | float[] |
public static CreateSRTMatrix ( System.Vector3 scale, Quaternion q, System.Vector3 pos ) : float[] | ||
scale | System.Vector3 | |
q | Quaternion | |
pos | System.Vector3 | |
return | float[] |
public static CreateScaleMatrix ( System.Vector3 v ) : float[] | ||
v | System.Vector3 | |
return | float[] |
public static CreateTranslationMatrix ( System.Vector3 v ) : float[] | ||
v | System.Vector3 | |
return | float[] |
public static GluProject ( OpenTK objPos, OpenTK modelMatrix, OpenTK projMatrix, int viewport, OpenTK &screenPos ) : bool | ||
objPos | OpenTK | |
modelMatrix | OpenTK | |
projMatrix | OpenTK | |
viewport | int | |
screenPos | OpenTK | |
return | bool |
public static GluUnProject ( float winx, float winy, float winz, OpenTK modelMatrix, OpenTK projMatrix, int viewport, OpenTK &pos ) : bool | ||
winx | float | |
winy | float | |
winz | float | |
modelMatrix | OpenTK | |
projMatrix | OpenTK | |
viewport | int | |
pos | OpenTK | |
return | bool |
public static Lerp ( float matrix1, float matrix2, float amount ) : float[] | ||
matrix1 | float | |
matrix2 | float | |
amount | float | |
return | float[] |