Method | Description | |
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AutoCache ( string name, object parameters, IGameContext gameContext, Func |
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AutoCache ( string name, object parameters, IGameContext gameContext, int frameExpiry, Func |
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AutoCache ( string name, object parameters, IGameContext gameContext, Func |
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AutoCache ( string name, object parameters, IGameContext gameContext, int frameExpiry, Func |
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DefaultRenderAutoCache ( IRenderCache renderCache ) : System | ||
Update ( IGameContext gameContext, IUpdateContext updateContext ) : void |
Method | Description | |
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FormKey ( string name, object parameters ) : string |
public AutoCache ( string name, object parameters, IGameContext gameContext, Func |
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name | string | |
parameters | object | |
gameContext | IGameContext | |
indexFactory | Func |
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return | IndexBuffer |
public AutoCache ( string name, object parameters, IGameContext gameContext, int frameExpiry, Func |
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name | string | |
parameters | object | |
gameContext | IGameContext | |
frameExpiry | int | |
indexFactory | Func |
|
return | IndexBuffer |
public AutoCache ( string name, object parameters, IGameContext gameContext, Func |
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name | string | |
parameters | object | |
gameContext | IGameContext | |
vertexFactory | Func |
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return | VertexBuffer |
public AutoCache ( string name, object parameters, IGameContext gameContext, int frameExpiry, Func |
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name | string | |
parameters | object | |
gameContext | IGameContext | |
frameExpiry | int | |
vertexFactory | Func |
|
return | VertexBuffer |
public DefaultRenderAutoCache ( IRenderCache renderCache ) : System | ||
renderCache | IRenderCache | |
return | System |
public Update ( IGameContext gameContext, IUpdateContext updateContext ) : void | ||
gameContext | IGameContext | |
updateContext | IUpdateContext | |
return | void |