Method | Description | |
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Clear ( ) : void |
Clears the console
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Read ( ) : int |
Reads the next character of input from the console
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ReadALineOfConsoleOutput ( int y ) : string |
Used for internal implementation, but marked public for testing, please do not use.
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ReadKey ( ) : |
Used for internal implementation, but marked public for testing, please do not use.
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ReadKey ( bool intercept ) : |
Reads a key from the console
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ReadLine ( ) : string |
Reads a line of text from the console
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Write ( ConsoleCharacter consoleCharacter ) : void |
Writes the given character to the console
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Write ( ConsoleString consoleString ) : void |
Writes the given string to the console
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Write ( object output ) : void |
Used for internal implementation, but marked public for testing, please do not use.
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WriteLine ( ) : void |
Used for internal implementation, but marked public for testing, please do not use.
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WriteLine ( ConsoleString consoleString ) : void |
Writes the given string to the console, followed by a newline
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WriteLine ( object output ) : void |
Used for internal implementation, but marked public for testing, please do not use.
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Method | Description | |
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CreateKeyMap ( ) : ConsoleKeyInfo>.Dictionary |
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GetStdHandle ( int nStdHandle ) : |
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ReadConsoleOutputCharacter ( |
public static ReadALineOfConsoleOutput ( int y ) : string | ||
y | int | Used for internal implementation, but marked public for testing, please do not use. |
return | string |
public ReadKey ( bool intercept ) : |
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intercept | bool | if true, intercept the key before it is shown on the console |
return |
public Write ( ConsoleCharacter consoleCharacter ) : void | ||
consoleCharacter | ConsoleCharacter | the character to write |
return | void |
public Write ( ConsoleString consoleString ) : void | ||
consoleString | ConsoleString | the string to write |
return | void |
public Write ( object output ) : void | ||
output | object | Used for internal implementation, but marked public for testing, please do not use. |
return | void |
public WriteLine ( ConsoleString consoleString ) : void | ||
consoleString | ConsoleString | the string to write |
return | void |
public WriteLine ( object output ) : void | ||
output | object | Used for internal implementation, but marked public for testing, please do not use. |
return | void |