C# Class PlayFab.ServerModels.CatalogItemConsumableInfo

Datei anzeigen Open project: PlayFab/PlayFabGameServer

Public Properties

Property Type Description
UsageCount uint?
UsagePeriod uint?
UsagePeriodGroup string

Property Details

UsageCount public_oe property

number of times this object can be used, after which it will be removed from the player inventory
public uint? UsageCount
return uint?

UsagePeriod public_oe property

duration in seconds for how long the item will remain in the player inventory - once elapsed, the item will be removed (recommended minimum value is 5 seconds, as lower values can cause the item to expire before operations depending on this item's details have completed)
public uint? UsagePeriod
return uint?

UsagePeriodGroup public_oe property

all inventory item instances in the player inventory sharing a non-null UsagePeriodGroup have their UsagePeriod values added together, and share the result - when that period has elapsed, all the items in the group will be removed
public string UsagePeriodGroup
return string