Method | Description | |
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Clear ( |
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CreateRenderVx ( |
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DoFilterBlurRecursive ( |
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DoFilterBlurStack ( |
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Draw ( |
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Draw ( |
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DrawBezierCurve ( float startX, float startY, float endX, float endY, float controlX1, float controlY1, float controlX2, float controlY2 ) : void | ||
DrawEllipse ( double left, double bottom, double right, double top ) : void | ||
DrawImage ( |
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DrawImage ( |
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DrawRenderVx ( RenderVx renderVx ) : void | ||
DrawRoundRect ( double left, double bottom, double right, double top, double radius ) : void | ||
DrawString ( string text, double x, double y ) : void | ||
Fill ( |
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Fill ( |
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FillCircle ( double x, double y, double radius ) : void | ||
FillCircle ( double x, double y, double radius, |
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FillEllipse ( double left, double bottom, double right, double top ) : void | ||
FillRectLBWH ( double left, double bottom, double width, double height ) : void | ||
FillRectangle ( double left, double bottom, double right, double top ) : void | ||
FillRectangle ( double left, double bottom, double right, double top, |
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FillRenderVx ( |
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FillRenderVx ( RenderVx renderVx ) : void | ||
FillRoundRectangle ( double left, double bottom, double right, double top, double radius ) : void | ||
Line ( double x1, double y1, double x2, double y2 ) : void | ||
Line ( double x1, double y1, double x2, double y2, |
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PaintSeries ( |
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Rectangle ( double left, double bottom, double right, double top ) : void | ||
Rectangle ( double left, double bottom, double right, double top, |
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SetClipBox ( int x1, int y1, int x2, int y2 ) : void |
public abstract Clear ( |
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color | ||
return | void |
public abstract CreateRenderVx ( |
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snap | ||
return | RenderVx |
public abstract DoFilterBlurRecursive ( |
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area | ||
r | int | |
return | void |
public abstract DoFilterBlurStack ( |
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area | ||
r | int | |
return | void |
public abstract Draw ( |
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vxs | ||
return | void |
public abstract Draw ( |
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vxs | ||
return | void |
public abstract DrawBezierCurve ( float startX, float startY, float endX, float endY, float controlX1, float controlY1, float controlX2, float controlY2 ) : void | ||
startX | float | |
startY | float | |
endX | float | |
endY | float | |
controlX1 | float | |
controlY1 | float | |
controlX2 | float | |
controlY2 | float | |
return | void |
public abstract DrawEllipse ( double left, double bottom, double right, double top ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
return | void |
public abstract DrawImage ( |
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actualImage | ||
return | void |
public abstract DrawImage ( |
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actualImage | ||
x | double | |
y | double | |
return | void |
public abstract DrawRenderVx ( RenderVx renderVx ) : void | ||
renderVx | RenderVx | |
return | void |
public abstract DrawRoundRect ( double left, double bottom, double right, double top, double radius ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
radius | double | |
return | void |
public abstract DrawString ( string text, double x, double y ) : void | ||
text | string | |
x | double | |
y | double | |
return | void |
public abstract Fill ( |
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vxs | ||
return | void |
public abstract Fill ( |
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snap | ||
return | void |
public abstract FillCircle ( double x, double y, double radius ) : void | ||
x | double | |
y | double | |
radius | double | |
return | void |
public abstract FillCircle ( double x, double y, double radius, |
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x | double | |
y | double | |
radius | double | |
color | ||
return | void |
public abstract FillEllipse ( double left, double bottom, double right, double top ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
return | void |
public abstract FillRectLBWH ( double left, double bottom, double width, double height ) : void | ||
left | double | |
bottom | double | |
width | double | |
height | double | |
return | void |
public abstract FillRectangle ( double left, double bottom, double right, double top ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
return | void |
public abstract FillRectangle ( double left, double bottom, double right, double top, |
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left | double | |
bottom | double | |
right | double | |
top | double | |
fillColor | ||
return | void |
public abstract FillRenderVx ( |
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brush | ||
renderVx | RenderVx | |
return | void |
public abstract FillRenderVx ( RenderVx renderVx ) : void | ||
renderVx | RenderVx | |
return | void |
public abstract FillRoundRectangle ( double left, double bottom, double right, double top, double radius ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
radius | double | |
return | void |
public abstract Line ( double x1, double y1, double x2, double y2 ) : void | ||
x1 | double | |
y1 | double | |
x2 | double | |
y2 | double | |
return | void |
public abstract Line ( double x1, double y1, double x2, double y2, |
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x1 | double | |
y1 | double | |
x2 | double | |
y2 | double | |
color | ||
return | void |
public abstract PaintSeries ( |
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vxs | ||
colors | ||
pathIndexs | int | |
numPath | int | |
return | void |
public abstract Rectangle ( double left, double bottom, double right, double top ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
return | void |
public abstract Rectangle ( double left, double bottom, double right, double top, |
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left | double | |
bottom | double | |
right | double | |
top | double | |
color | ||
return | void |
public abstract SetClipBox ( int x1, int y1, int x2, int y2 ) : void | ||
x1 | int | |
y1 | int | |
x2 | int | |
y2 | int | |
return | void |