Property | Type | Description | |
---|---|---|---|
GizmoColorPath | |||
GizmoColorRaycast | |||
acceleration | float | ||
anim | |||
centerOffset | float | ||
drawGizmos | bool | ||
endReachedDistance | float | ||
funnelSimplification | RichFunnel.FunnelSimplification | ||
gravity | |||
groundMask | |||
maxSpeed | float | ||
preciseSlowdown | bool | ||
raycastingForGroundPlacement | bool | ||
repathRate | float | ||
repeatedlySearchPaths | bool | ||
rotationSpeed | float | ||
slowWhenNotFacingTarget | bool | ||
slowdownTime | float | ||
target | |||
wallDist | float | ||
wallForce | float |
Property | Type | Description | |
---|---|---|---|
buffer | List |
||
canSearchPath | bool | ||
delayUpdatePath | bool | ||
lastCorner | bool | ||
lastRepath | float | ||
rp | |||
seeker | Seeker | ||
tr | |||
traversingSpecialPath | bool | ||
waitingForPathCalc | bool | ||
wallBuffer | List |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
NextPart ( ) : void | ||
OnDisable ( ) : void | ||
OnDrawGizmos ( ) : void | ||
OnPathComplete ( |
||
UpdatePath ( ) : void |
Method | Description | |
---|---|---|
OnEnable ( ) : void | ||
OnTargetReached ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
UpdateTarget ( |
Method | Description | |
---|---|---|
RaycastPosition ( |
||
RotateTowards ( |
||
SearchPaths ( ) : IEnumerator | ||
TraverseSpecial ( |
protected UpdateTarget ( |
||
fn | ||
return |
public static Color,UnityEngine GizmoColorPath | ||
return |
public static Color,UnityEngine GizmoColorRaycast | ||
return |
public RichFunnel.FunnelSimplification funnelSimplification | ||
return | RichFunnel.FunnelSimplification |
public bool raycastingForGroundPlacement | ||
return | bool |