Property | Type | Description | |
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connectionCosts | uint[] | ||
connections | Pathfinding.GraphNode[] | ||
next |
Method | Description | |
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AddConnection ( |
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ClearConnections ( bool alsoReverse ) : void | ||
ContainsConnection ( |
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DeserializeNode ( |
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DeserializeReferences ( |
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GetConnections ( GraphNodeDelegate del ) : void | ||
Open ( |
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PointNode ( AstarPath astar ) : UnityEngine | ||
RemoveConnection ( |
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SerializeNode ( |
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SerializeReferences ( |
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SetPosition ( |
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UpdateRecursiveG ( |
public AddConnection ( |
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node | ||
cost | uint | |
return | void |
public ClearConnections ( bool alsoReverse ) : void | ||
alsoReverse | bool | |
return | void |
public ContainsConnection ( |
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node | ||
return | bool |
public DeserializeNode ( |
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ctx | ||
return | void |
public DeserializeReferences ( |
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ctx | ||
return | void |
public GetConnections ( GraphNodeDelegate del ) : void | ||
del | GraphNodeDelegate | |
return | void |
public Open ( |
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path | ||
pathNode | ||
handler | ||
return | void |
public PointNode ( AstarPath astar ) : UnityEngine | ||
astar | AstarPath | |
return | UnityEngine |
public RemoveConnection ( |
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node | ||
return | void |
public SerializeNode ( |
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ctx | ||
return | void |
public SerializeReferences ( |
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ctx | ||
return | void |
public UpdateRecursiveG ( |
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path | ||
pathNode | ||
handler | ||
return | void |
public GraphNode[],Pathfinding connections | ||
return | Pathfinding.GraphNode[] |