Property | Type | Description | |
---|---|---|---|
DirectionX | int[] | ||
DirectionZ | int[] | ||
VectorDirection | UnityEngine.Vector3[] | ||
areaTypes | int[] | ||
cells | Pathfinding.Voxels.VoxelCell[] | ||
compactCells | Pathfinding.Voxels.CompactVoxelCell[] | ||
compactSpanCount | int | ||
compactSpans | Pathfinding.Voxels.CompactVoxelSpan[] | ||
depth | int | ||
dist | ushort[] | ||
linkedSpans | Pathfinding.Voxels.LinkedVoxelSpan[] | ||
maxDistance | ushort | ||
maxRegions | int | ||
tmpUShortArr | ushort[] | ||
width | int |
Method | Description | |
---|---|---|
AddLinkedSpan ( int index, uint bottom, uint top, int area, int voxelWalkableClimb ) : void | ||
GetSpanCount ( ) : int | ||
GetSpanCountAll ( ) : int | ||
Reset ( ) : void | ||
VoxelArea ( int width, int depth ) : UnityEngine |
Method | Description | |
---|---|---|
ResetLinkedVoxelSpans ( ) : void |
public AddLinkedSpan ( int index, uint bottom, uint top, int area, int voxelWalkableClimb ) : void | ||
index | int | |
bottom | uint | |
top | uint | |
area | int | |
voxelWalkableClimb | int | |
return | void |
public VoxelArea ( int width, int depth ) : UnityEngine | ||
width | int | |
depth | int | |
return | UnityEngine |
public Vector3[],UnityEngine VectorDirection | ||
return | UnityEngine.Vector3[] |
public VoxelCell[],Pathfinding.Voxels cells | ||
return | Pathfinding.Voxels.VoxelCell[] |
public CompactVoxelCell[],Pathfinding.Voxels compactCells | ||
return | Pathfinding.Voxels.CompactVoxelCell[] |
public CompactVoxelSpan[],Pathfinding.Voxels compactSpans | ||
return | Pathfinding.Voxels.CompactVoxelSpan[] |
public LinkedVoxelSpan[],Pathfinding.Voxels linkedSpans | ||
return | Pathfinding.Voxels.LinkedVoxelSpan[] |