Method | Description | |
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EmitterStateChanged ( object sender, EventArgs e ) : void |
Handle a property change: auto-save and display
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Form1 ( ) : System |
Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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ConfirmLosingChanges ( ) : bool |
Make sure the user is okay with potentially losing changes. Usually called when loading or creating a new particle list before old list is unloaded.
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DisplaySelectedEmitter ( ) : void |
Sends the current save object to the previewer for live preview.
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GetSavePath ( ) : string |
Opens a dialog to get a new filename path
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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SaveFile ( ) : void |
Saves the current emitter list to the current filename
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StartPreviewer ( ) : void |
Starts a flatredball game instance to preview emitters.
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duplicateToolStripMenuItem_Click ( object sender, EventArgs e ) : void |
Duplicates the selected emitter
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loadToolStripMenuItem_Click ( object sender, EventArgs e ) : void |
Opens a file dialog to load an emix.
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newToolStripMenuItem_Click ( object sender, EventArgs e ) : void |
Creates a new particle list.
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previewSelectedToolStripMenuItem_Click ( object sender, EventArgs e ) : void |
Forces a reload of the currently previewing emitter.
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saveAsToolStripMenuItem_Click ( object sender, EventArgs e ) : void |
Saves the emitter list as a new file and updates the filename reference to point to the new file
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saveToolStripMenuItem_Click ( object sender, EventArgs e ) : void |
Saves the emitter list over the existing file.
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startToolStripMenuItem_Click ( object sender, EventArgs e ) : void |
Starts the previwer
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public EmitterStateChanged ( object sender, EventArgs e ) : void | ||
sender | object | |
e | EventArgs | |
return | void |