Property | Type | Description | |
---|---|---|---|
IsMusicAvailable | bool | ||
IsMusicInstalled | bool |
Method | Description | |
---|---|---|
AvailablePlaylist ( ) : OpenRA.GameRules.MusicInfo[] | ||
CurrentSong ( ) : OpenRA.GameRules.MusicInfo | ||
Disposing ( Actor self ) : void | ||
GameOver ( World world ) : void | ||
GetNextSong ( ) : OpenRA.GameRules.MusicInfo | ||
GetPrevSong ( ) : OpenRA.GameRules.MusicInfo | ||
MusicPlaylist ( World world, MusicPlaylistInfo info ) : System | ||
Play ( OpenRA.GameRules.MusicInfo music ) : void | ||
Play ( OpenRA.GameRules.MusicInfo music, System.Action onComplete ) : void | ||
SetBackgroundMusic ( OpenRA.GameRules.MusicInfo music ) : void | ||
Stop ( ) : void |
Method | Description | |
---|---|---|
GetSong ( bool reverse ) : OpenRA.GameRules.MusicInfo | ||
Play ( ) : void | ||
SongExists ( OpenRA.GameRules.MusicInfo song ) : bool | ||
SongExists ( string song ) : bool |
public AvailablePlaylist ( ) : OpenRA.GameRules.MusicInfo[] | ||
return | OpenRA.GameRules.MusicInfo[] |
public CurrentSong ( ) : OpenRA.GameRules.MusicInfo | ||
return | OpenRA.GameRules.MusicInfo |
public GetNextSong ( ) : OpenRA.GameRules.MusicInfo | ||
return | OpenRA.GameRules.MusicInfo |
public GetPrevSong ( ) : OpenRA.GameRules.MusicInfo | ||
return | OpenRA.GameRules.MusicInfo |
public MusicPlaylist ( World world, MusicPlaylistInfo info ) : System | ||
world | World | |
info | MusicPlaylistInfo | |
return | System |
public Play ( OpenRA.GameRules.MusicInfo music ) : void | ||
music | OpenRA.GameRules.MusicInfo | |
return | void |
public Play ( OpenRA.GameRules.MusicInfo music, System.Action onComplete ) : void | ||
music | OpenRA.GameRules.MusicInfo | |
onComplete | System.Action | |
return | void |
public SetBackgroundMusic ( OpenRA.GameRules.MusicInfo music ) : void | ||
music | OpenRA.GameRules.MusicInfo | |
return | void |